/// @description Insert description here
// You can write your code in this editor
ds_list_destroy(list);
room_goto(rBa);
//audio_stop_sound(sndoh);
//if(file_exists(global.SelfDirectory+"A.txt")==false)
//{
//	var f = file_text_open_write(global.SelfDirectory+"A.txt");
//	file_text_close(f);
//}
//room_goto(rKitchen);